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2-4    90-180 mins      Ages 10+

Return to District 9

Relive the three days of the film from a whole new perspective.

Lead your Faction through the alien slum in search for tech that will give you the edge. Salvage the most, take control of the district, and claim your victory!

District 9: The Boardgame available PLEDGE HERE

How to Play…

There are three phases in the game that represent the same three days in the film.

There are key moments in the film which act as a timing mechanism for each phase.

Day 1

Wikus is moving around the District evicting Prawns from their homes.

When he locates and is infected by the Alien Canister the day will come to an end.

Day 2

Wikus starts transforming into an Alien and roams the District hiding and looking for answers. Other Characters from the film appear including Christopher Johnson, the day ends when the both of them meet.

Day 3

The Alien Dropship crashes into the District and Wikus suits up in the Mech destroying anything in his path.

The day and the game will end when Players take down the Mech.

Choose 1 of 4 Factions and take all components for that faction:

Vehicle Dashboard
Stats Cubes
Faction, Ally & Boost Deck
8 Miniatures & Vehicle Miniature
Faction Base Tile
Outpost Tile

Spend Influence

You need to make sure you are fully equipped before entering the District. Spend Influence to add Crew and upgrade Equipment on your Vehicle to increase your Strength and Defense stats.

Move

You will need to get around the District in your search for Alien Technology. Spend an Action to move your Vehicle and Units around the District, Zone by Zone.

Engage

Tensions in the District are rising. As an action, Players may engage other Factions, Units and Prawn threats in your Zone.  There are no dice in District 9: The Boardgame, the fate of combat is resolved through the flip of a card.

Evict & Claim

The Evict and Claim actions allow you to pick up the Alien Technology and add them to your Vehicle. Prawn will start to emerge and may get hostile as you evict them from their homes and claim their technology.

Character Miniatures

In the box…

5 Gameboard Tiles
4 STarting Hexes
1 Drop Ship Tile
24 Tech Tiles
4 Faction Decks (160 cards)

4 Ally Decks (32 Cards)
Boost Cards (24 Cards)
4 Vehicle Dashboards
12 Stat Trackers
4 Outpost Tiles
36 Faction Minis
24 District Boost Cards

In the box…

3 Event Decks (56 Cards)
Events Tracker
24 Wikus Cards
District Boost Allies
4 Boost Rings
2 Wikus
1 Mech
16 Mech Tiles
1 Mech Profile
4 Character Minis & 5 Profile Cards
30 Prawn Minis, Unrest Meter
Catfood Pouch

District 9: The Boardgame available PLEDGE HERE

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